TCO V 2.0

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TCO V 2.0


Locations:
JP: Audience Chamber
Tatooine: Obi-wan’s hut (start)
Tatooine: Cantina
Tatooine: Mos eisley
Hoth: Echo War Room
Rendezvous Point
Dagobah: Yoda’s Hut


Effects:
Uh-Oh
Bo Shuda
Order to Engage
Chasm
Bacta Tank
Traffic Control
Wise Advice
Mechanical Failure
Draw their Fire
Battle Plan
What're you trying to push on us?

Interrupts:
The Signal x3
You Will Take Me to Jabba Now x2
Gift of the Mentor x2
Nabrun Lieds x2
Clash of Sabers x2
Out of Commsion
Careful Planning (start with Obi's hut and pull AC)
Weapon Levitation
Transmission Terminated x2

Weapons:
Obi-wan’s Lightsaber

Starships:
Red Leader in Red 1
Gold Leader in gold 1
Millenium Falcon

Characters:
Rennek
Figrin Da’an
Oola
Herc Seff
Master Luke
Luke with Lightsaber x2
Liea with Rifle
Chewie with Rifle
Han with Blaster
Obi-wan Kenobi
Ben Kenobi---( i only have 1 obiwan with saber)
Obi-wan with lightsaber
Lando with Blaster
Leesub Sirlin
Tawaa Khaa
R-3P0
Corporal Beezer
Jerom Webb
Hn’methe
Elom x2

This deck is designed to slightly manipulate the oppoenet’s hand while building up a large beatdown force. The whole point of bo shuda, uhoh and order to engage is an old startegy however using oola to scan a hand and then using leesub is a nice combo. Also Figrin Dan and Chasm are a highly effective combo against huntdow decks OR court of the vile gangster decks. I realize chasm effects me but JohnnyDangerously has a point on his last review. i pack it mainly for hunt down protecxtion (drawing a visage for destiny and then losing it is so sweet. My locations except for the cantina are all force choke which will allow me to battle heavy and Beezer is to prevent pesky reacting ral ops.